Resources for Digital Storytelling

There are three kinds of resources necessary for this project.
The first resource is equipment, although I have tried to narrow it down as much as possible to common items fairly accessible to classroom teachers.
The second resource are websites that provide access to images, sounds and other files that will facilitate the process. In most cases, students will provide their own visual images and their own voice, but not always.
The third resource is a collection of writings, observations and research from other educators in the field that can inform your own teaching practice.
So here are some helpful hints:
Equipment
  • Access to personal computers with Windows XP operating system (and therefore, MovieMaker software)
  • Digital cameras
  • Access to the World Wide Web
  • Microphones
  • Computer Video Projector (for presenting final projects)
  • DVD burner (for creating movies to take home)
  • Software for streaming video through Web (i.e, Quicktime) -- if you consider publishing your movies on a school website (otherwise, not really necessary)
  • Scanner
Web Sites that Allow Legal Access to Images, Music, etc
  • Creative Commons -- this site provides links to a host of sites and organizations that have agreed to some leniency of copyright protection.
  • Discovery School -- this site is geared towards educators and students, with free material that is intended to be used for school projects.
  • The Free Site -- this site is loaded with free web-based things, and this link connects you to their clip art index.
  • Free Kids Music -- this site has children's music available from artists who have agreed to share their work for free for children and educators.
Webibliography, or Articles and Journals to Help You on Your Journey

In this article, Banaszewski describes the practical experience of incorporating technology into the elementary-level language arts classroom. Using a sense of place as an anchor, students create digital stories through multi-media production. Final projects are then presented to the class.

This website is dedicated to the creative aspects of MovieMaker projects by Buechler, who has been spearheading the use of MovieMaker for years now. This link is an archive of articles and tutorials that will make using MovieMaker easier for anyone with an interest in digital storytelling.

  • Bull, Glen and Kajder, Sara. (2004). Digital Storytelling in the Language Arts Classroom. Learning and Leading with Technology. December 2004. (32) pp. 46-50.

Bull and Kajder are strong proponents of digital storytelling but warn readers throughout this article that classroom instruction that uses these tools must be firmly grounded in the language arts curriculum. The article also focuses on the seven aspects of a good digital storytelling project, which has been articulated earlier by digital pioneer Joseph Lambert. By laying out these elements of a good digital story for teachers, Bull and Kajder suggest that storytelling techniques can be a powerful mode of teaching and learning for the classroom.

  • Cisler, Steve. (1999) Preserving and Stimulating Oral Tradition Using the Internet. Annual Conference of International Federation of Library Associations and Institutions. Retrieved March 14, 2005 from http://www.ifla.org/IV/ifla65/65sc2-e.htm

This talk at the annual meeting of librarians from around the world put scholars on notice that storytelling, while holding onto its roots, is in the midst of a fundamental change for some practitioners. Cisler sees the use of digital tools and the Internet as a logical, and positive, move to expand the reach of traditional storytelling. He cites projects that have archived stories from cultures on the verge of being lost and others who are using the Internet technology to create new forms of storytelling.

Rother examines a series of survey given to educators about the impact of technology in the classroom. Although more and more teachers are seeing computers in their classrooms, fewer and fewer are getting the professional development training they need to use these tools. Rother suggests a variety of ways in which the move towards technology can be accomplished, including adding wireless service to schools.

This site is more traditional in terms of storytelling, but it is loaded with links to various resources on the art of storytelling. Sheppard groups his topics in a logical manner and for anyone investigating storytelling in culture and through history, this site is wonderful.

In a very succinct way, McWilliams gives an overview of the art of storytelling and then pointers on how to effectively write and then orally deliver a good rousing story. Written in a very personal style, this website is a great primer on how to celebrate our own stories.

  • Yancey, Kathleen Blake. (2005). Using Multiple Technologies to Teach Writing. Educational Leadership . October 2004. (62) pp. 38-40.

This article is explicit in its push to integrate technology into the writing classroom. Yancey explains a variety of ways in which computer skills (and comfort with emerging technology) can propel students forward into the world of writing. She touts the ability of technology to create new forms of writing, and then uses specific examples from classrooms to show how these projects are demonstrating success.

 

 

Why Tell Stories?
What is digital storytelling?
Examples of digital storytelling
How to create a digital story -- a step by step guide
Rubrics for Assessment of work
Lessons and instruction for a unit of study
List of resources

Ancient Man to Homepage Ancient man will lead you back to the homepage