Scene Design and Technology
The UMass Department of Theater is not accepting any applications to its graduate programs this year, as no new students will be admitted in Fall 2010. We accept students 2 out of every 3 years, and we are currently in the "off" year of our application cycle. Please do not apply this year. We will once again be accepting applications next year (2010-2011) for admission starting Fall 2011. For more information about a specific graduate program, please contact the faculty member listed for that area.
A well conceived and executed design rewards the performer and audience
with the physical world for a story that did not exist before the creative
team came together. That’s why we emphasize a collaborative commitment
to storytelling in our curriculum.
Working on departmental productions and on theoretical projects helps develop
mastery of the scenic design process by focusing on:
- Design for all aspects of theater, opera, video and film.
- Dramatic use of scenic space.
- Practical applications of visual research.
- Presentation techniques – storyboards and models.
- Rendering and drafting by hand and CAD.
- Portfolio development.
- Puppetry and object theater
- History of architecture and decorative arts.
- Scenic painting techniques for theater and film.
- Scenic applications of video.
These topics are fully explored in Scenic Design and Technology Studio or in special classes over a three-year course of studies. Courses in Scenic Construction Techniques and Technical Direction, give students a unique opportunity to bring together artistic and project management skills in both design and technology.
The program features individual mentorship by professionals. It prepares students for careers in the theatrical profession or academia.
Download the benchmarks for the Scene Design and Technology MFA program (PDF).
Downoad a sample plan of study for the Scene Design and Technology MFA program (PDF).
Email professor Miguel Romero or visit his website.