Courses Currently Offered for Fall 2020 - Spring 2021 Course offerings will be updated on 11/3/2020

This table is intended to inform registration for Fall and Spring semester courses. When courses are announced for the coming semester, the list is updated to list courses for which students may pre-register. That list remains until the schedule is announced for the following semester. If you notice any errors or omissions, please inform us at

You may filter this list to show only courses that meet a specific requirement (e.g., elective, broadened inquiry).

Extra technical and broadened inquiry courses may be taken as electives (although, electives can not be applied toward broadened inquiry or technical courses), foundations can not.

Titlesort descending Course Name Description Notes Offered Catalog Status Requirement Tags
ACCOUNTG 311 Accounting Information Systems

Examines information systems from the perspective of the documents, processes, and controls that are needed to satisfy information requirements for financial statements, as well as the needs of decision makers within the firm. 

---Prerequisites: OIM 210 & ACCOUNTG 331 Yes Approved Elective
ART 275 Digital Media: Still Image

This course explores the creative possibilities of digital image creation and manipulation.  Through demonstrations, creative technical assignments, students explore the digital workflow in independent projects involving sustained inquiry into self selected theme.

--- Yes Approved Elective
BCT 320 Intro to CAD in construction/Archit

This course provides an introduction into construction-related Computer-Aided-Design (CAD) tools.  By using industry-standard software in exercises and projects, students gain the capability to model construction projects and create industry-standard architectural drawings. BCT and Architecture Majors Only. 

Was BCT 220 BCT and Architecture Majors Only Yes Approved Elective
BIOLOGY 572 Neurobiology

Lectures integrate structural, functional, molecular, and developmental approaches. Topics include neuronal anatomy and physiology, neural induction and pattern formation, development of neuronal connections, membrane potentials and neuronal signals, synapses, sensory systems, control of movement, systems neuroscience and neural plasticity. Prerequisites: Biology/Biochemistry 285 or both Psychology 330 and Intro biology.

--- Yes Approved Elective
COMM 497DL Communication, Technology and Work

This course will examine the different ways that communication and digital technologies are shaping notions of work and labor. We will engage with ongoing debates on topics such as the sharing economy (e.g. Uber/Lyft driving), microwork (e.g. Amazon Mechanical Turk), microcelebrity (e.g. YouTube stars and Instagram influencers), tech entrepreneurship both in Silicon Valley and other parts of the world, as well as the work that goes into making popular consumer technologies like the iPhone. By the end of the course, you should have a critical understanding of the economic and social forces underlying shifts in digital labor, communication, technology, and work. The coursework includes digital assignments, reading responses, and a research paper.

Open to Senior and Junior Communication majors only. All other majors by permission of the instructor,, indicate that you are an IT Minor. Yes Approved Broadened Inquiry
COMM 497DB Special Topics- Survey of Digital Behavioral Data

Our digital, social and civic life is increasingly powered by data. What we read, watch and buy is shaped by customization algorithms that are built based on a trove of digital behavioral data (e.g., Facebook likes and YouTube viewing history). This class will provide a broad picture of how our internet behavior is being tracked and analyzed for user psychology and public opinion as well as the implication of data mining on privacy and civic engagement. The course includes workshops in technical skills for social media data mining and visualization.

Yes Approved Broadened Inquiry
COMP-LIT 236 Digital Culture I

Develop an understanding of digital culture, what its primary goals are, and what metaphors are useful in describing it. There are three units: a survey of digital culture and learn how to understand digital artworks and electronic literature, second, unit focuses on virtual reality technology as it has been represented in fiction and used by artists, lastly. the topic of cyborgs, and the merging of the human and the machine.

Serves as Gen Ed I Yes Approved Broadened Inquiry
COMPSCI 119 Intro to PGMG (Python)

This introduction to computer programming with Python emphasizes multimedia (graphics and sound) applications that are relevant for Web designers, graphic artists, and more. Students will explore basic concepts in computer science and computer programming by manipulating digital images and sound files. No prior programming experience is needed.   Not for CMPSCI majors.

Find override information and the CICS Override Form (opens around April 28th) here.  Please, be sure to indicate that you are an IT Minor


Non CMPSCI Majors ONLY. Was CMPSCI 191P Yes Approved Technical
COMPSCI 120 Problem Solving with the Internet

Basic skills needed to use the Internet.  Web browsers, search strategies, basic Web page design, client-side and server-side programming, and cryptography.  Malware and viruses, e-mail management and etiquette.  Web-site management through UNIX commands, ftp file transfers, telnet sessions. Relevant and timely social, technical, and political topics.  Not intended for Computer Science majors. Programming experience not required. Prerequisites: some hands-on experience with PCs or MACs or UNIX.

--- Yes Approved Technical
COMPSCI 121 Introduction to Problem Solving w/ Computers (Java)

An introductory course in problem solving in computing, using the programming language Java. Focuses on the fundamental concepts of problem solving and on computer imple-mentation. Satisfactory completion is a prerequisite for all higher-level computer science courses. Use of computer required. Prerequisite: high school algebra and basic math skills. Find override information and the CICS Override Form (opens around April 28th) here.  Please, be sure to indicate that you are an IT Minor.

It is recommended that non-CICS students take COMPSCI 119 to gain programming experience. Find override information and the CICS Override Form (opens around April 28th). Please, be sure to indicate that you are an IT Minor. Yes Approved Technical
COMPSCI 186 Using Data Structures

This course introduces foundational abstract data types and algorithms. The main focus is on the use of data structures in designing and developing programs to solve problems in a variety of domains. Specific topics include lists, sets, maps, graphs, stacks, queues, searching, and sorting. (Gen Ed R2) Prerequisites: COMPSCI 121 (or equivalent experience) and Basic Math Skills (R1). This course is not a substitute for COMPSCI 187. If unsure of whether this course or COMPSCI 187 is more appropriate, contact instructor.

Prerequisite: COMPSCI 121 with a grade of C or better and completion of the R1 Gen Ed (Basic Math Skills). R2: Analytical Reasoning Requirement Yes Approved Technical
COMPSCI 187 Prog W/Data Structrs

Advanced programming techniques in the Java language and elementary techniques of software engineering: documentation, coding style, basic testing principles, and informal reasoning about correctness. The notion of an abstract data structure and various important data structures: stacks, queues, linked lists, tree-based structures, and hash tables. Use of object-oriented language constructs for encapsulation of data objects.

--- Yes Approved Technical
COMPSCI 190F Foundations of Data Science

The field of Data Science encompasses methods, processes, and systems that enable the extraction of useful knowledge from data. Foundations of Data Science introduces core data science concepts including computational and inferential thinking, along with core data science skills including computer programming and statistical methods. The course presents these topics in the context of hands-on analysis of real-world data sets, including economic data, document collections, geographical data, and social networks. The course also explores social issues surrounding data analysis such as privacy and design.

Open to first year students in majors OTHER THAN Computer Science and Math & Statistics. Prerequisite: Completion of the R1 General Education Requirement (or a score of 20 or higher on the Math Placement Exam, Part A) or one of the following courses: Math 101 & 102, Math 104, 127, 128, 131, or 132. CROSS-LISTED WITH STATISTC 190F. CS MAJORS AND MATH & STATS MAJORS ARE NOT ELIGIBLE. THIS COURSE IS INTENDED FOR FRESHMEN AND STUDENTS WITHOUT AN UNDERGRADUATE-LEVEL PROGRAMMING OR STATISTICS COURSE. ENROLLMENT MAY BE LIMITED TO FRESHMEN. STUDENTS NEEDING SPECIAL PERMISSION TO ENROLL MUST REQUEST OVERRIDES VIA THE ON-LINE FORM: Yes Approved Technical
COMPSCI 325 Introduction to Human-Computer Interaction

In this course we examine the important problems in Usability, Human Computer Interaction, User Interfaces, and Human Centered Computing.  We will examine elements of HCI history, understanding human capabilities, HCI design, several methods for prototyping user interfaces, and new applications and paradigms in human computer interaction.

--- Yes Approved Elective
COMPSCI 391L S-Computer Crime Law

In this course, students will study and discuss legal issues related to crimes involving computers and networks. Our main topics will include recent and important case law, statutes, and constitutional clauses concerning authorization, access, vice crimes, search and seizure, wiretaps, the right to privacy, FISA, and jurisdiction. Students are assumed to be familiar with general computing concepts and applications, but the instructor will provide an introduction to legal concepts.

CMPSCI 230 is a firm prerequisite. CMPSCI majors who are pursuing the IT Minor must take at least 2 courses toward the minor outside of their school. Yes Approved Broadened Inquiry
ECON 397LE Special Topics- Economics in the Age of Big Data and the Internet: Liars' Economics

Liars' Economics will introduce students to skeptical and effective consumption and production of information in the era of big data.  Students will learn how to spot and avoid statistical pitfalls, irrational decisions, fake news, information out of context, and blind faith.  The course will draw from historical examples and current events and from contemporary debates in economics and political economy. Students will practice interpreting, visualizing, and writing about big data.

Prerequisite: ECON 103 (or RES-ECON 102) and ECON 104 Yes Approved Broadened Inquiry
ECON 452 Econometrics

This course provides an introduction to Econometrics. Econometrics applies economic theory and the tools of descriptive and inferential statistics to economic data to answer a wide variety of interesting questions. Econometrics theory and tools can be used to: describe the characteristics of a population; create hypotheses and test the predictions of a theoretical model; and estimate the statistical relationship between two variables.  This course will introduce you to the theoretical foundations and empirical applications of multiple regression analysis. Because a key concern of modern econometric practice is the estimation of causal relationships between variables, the course will place special emphasis on threats to the validity of causal inferences. The course will also introduce you to STATA, a powerful and widely used statistical software package.

For Econ, ResEcon and STPEC majors only. Prerequisites: One of the following: (Math 127, 131, Econ 151, 152) AND one of the following: (Res-Econ 211, 212, Statistics 240, 501, 515) Yes Approved Elective
EDUC 593A Integrating Technology in Curriculum

Course examines the potential that computer-based technologies have for making instruction more efficient, effective, and engaging in classrooms at all education levels.  Students learn to apply basic instructional design principles to create lesson plans and other instructional materials.

--- Yes Approved Elective
ENGLISH 302 Studies in Textuality and New Media
An introduction to digital culture, visual images, audio content, archives, and new media.  Critical approaches include a focus on formal analysis, historical perspective, reception and audience, and cultural theory.
Yes Approved Broadened Inquiry
ENGLISH 382 Professional Writing & Technical Communication III

 The course has three complementary aims: 1) to allow you to develop a specialized interest or skill, 2) to prepare you to enter the professional realm of technical writing and information design, and 3) to enable and assist you in developing strategies for lifelong learning. 

Prerequisite: ENGLISH 380 Yes Approved Broadened Inquiry
ENGLISH 391D Writing and Emerging Technologies

In this course we will explore modes of writing in and for digital environments. Students will develop skills that are relevant for a variety of writing-intensive professions, including publishing, content strategy, technical writing, marketing, and non-profit advocacy work. Students can expect to gain hands-on experience with software or platforms commonly used for digital or print publishing (e.g., WordPress or Adobe InDesign/Illustrator). This workshop-style course meets in a computer classroom; regular attendance is required. This course counts toward the following specializations in English: PWTC, SPOW, NMDH.

Prerequisite (may be waived with instructor approval): completion of English 200 and two of the following period survey courses-English 201, 202, 221, 268 or 269.


Professor Solberg will waive the prereq for IT Minors who are interested in the course and who understand that regular attendance and participation are expected. IT Minors who want to be added should email her directly at, please indicate that you are an IT Minor. Yes Approved Broadened Inquiry
ENGLISH 397GS Introduction to Video Game Studies

This course introduces the now-established methods and theoretical debates that comprise the  interdisciplinary academic discipline of “video game studies.” It prioritizes analyses of the  formal, historical, cultural, and sociopolitical dimensions of games as these aspects have  been discussed by game scholars including Ian Bogost, Nick Dyer-Witheford, Mary  Flanagan, Jane McGonigal, Lisa Nakamura, and Katie Salen. The course will better prepare students to think and write critically about topics ranging from the fan-fiction of the Halo  franchise and the geo-politics of Resident Evil 5 to the widespread appeal of The Sims as a  form of individual and group therapy. We will also study game genres like First-Person  Shooters, Role-playing Games, and Simulation Games as we investigate key concepts in  video game studies, such as theories of play, rules, cheating, modding and hacking culture, live-streaming, choice, ethics, and machinima. Students will complete weekly written  reflections, a video game genre presentation, and a final animated video project that offers a  savvy analysis of video games as culture. This course counts toward the Digital Humanities +/- Games specialization, a certification that is administered by the English department but is  open to all university students.

Will be available Spring 2021. Yes Approved Broadened Inquiry
ENGLISH 491DS Data Science/Humanities

Outcomes. You will learn 1) the python programming language, 2) how to design simple algorithms, and 3) how to apply data science to the humanities.

The skill set you learn in this course is portable to business, law, journalism, teaching, and public service. UMass offers a number of introductions to data science, but this course focuses on practical applications in literature, language, history, art, architecture, film, music, dance, society, and politics.
We start from scratch: you do not need to know how to program, and high-school-level math is sufficient. (No calculus!) You will design and implement a final project with a faculty member or graduate student in any HFA department. You can work alone or in teams. Grades are based on basic proficiency in python, a good grasp of simple algorithms, and the success of your final project.
Yes Approved Elective
ENGLISH 494DI Dystopian Games, Comics, Media
In this class, we will study video games, postmodern cultural theory, and (tangentially) comic books as we ask questions about the persistence of dystopian narratives in print and digital visual culture. For example, what do dystopian narratives in comics, video games, and new media productions have in common? What makes "dark," "moody," and outright apocalyptic narratives like The Walking Dead, Half-Life 2, Left 4 Dead, Sweet Tooth and the web series Down Twisted popular in this current historical moment? Can postmodern cultural theory help us better understand some of the social and political ramifications of dystopian culture? Further, can the theory make more clear how such stories envision the perils of the future in ways that inadvertently comment on our current times? Is it possible that the cautionary tales of dystopian narratives might, if heeded, make the world a better place? We will compare different game genres in order to make arguments about the types of anxieties, fears, and dreams that get articulated in RPG games like Fallout 3, shooters like BioShock, war games like Metal Gear Solid 4, and in third person action games like Grand Theft Auto IV. Important note: This class will follow a team-based discussion format, meaning all students will be asked to play a leading role in class discussions and will be required to work closely on digital projects and select other assignments with members of a team. Access to an Xbox 360 or Playstation 3 is not required but it is strongly preferred. Each team of five students will need at least one gaming console to share.  Satisfies the Integrative Experience requirement for BA-Engl majors.
Primarily for English majors, some non-majors who are IT Minors may be admitted if there is room. Contact the instructor. Yes Approved Broadened Inquiry
FINANCE 304 Financial Modeling

Application of financial models in the business environment. The use of computer-based spreadsheet and simulation packages in business analysis. Prerequisite is FINANCE 301.

Was FINOPMGT 304 Yes Approved Elective
GEOGRAPH 352 Computer Mapping

Mapping  projects through the use of software mapping packages.

Students select their own final projects.

Replaces GEO-SCI 352 Combined Sections GEOGRAPH 592M-01 LEC (74877): S-Computer Mapping GEOGRAPH 352-01 LEC (74880): Computer Mapping Yes Approved Elective
GEOGRAPH 426 Remote Sensing and Image Interpretation

This course introduces the principles of digital image analysis for interpreting remotely sensed data for environmental, resource and urban studies.  Emphasis will be given to the processing and information extraction from optical and thermal imagery.

Replaces GEO-SCI 426 Yes Approved Elective
HISTORY 180 The History of Science and Technology in the Western World, Part I

Focus on the birth of Western science in the rational cosmology of the ancient Greeks, on its transmission to medieval Europe, and its eventual overturning in the Scientific Revolution of the 16th and 17th centuries. (Gen.Ed. HS)

Yes Approved Broadened Inquiry
HISTORY 181 History Western Sci & Technology II

Science in the modern world from the Enlightenment to the Cold War. Key scientific issues of the modern age, the social organization of science, the place of the scientific community in larger social and cultural context, and the expanding relationship between science and modern technology. 

--- Yes Approved Broadened Inquiry
HT-MGT 387 Information Technology and Social Media in Hospitality and Tourism Management

This course examines the strategic use of technology in modern hospitality and tourism organizations including the utilization of Information and Communication Technologies (ICT) and social media as a marketing and management tool. The application and use of both business intelligence and hospitality business analytics is also explored.

For overrides please email Muzzo Uysa, Department Chair & Professor in the Hospitality & Tourism Management Department, at Please tell him that you are an IT Minor. Yes Approved Elective
INFO 101 Introduction to Informatics

An introduction to the main concepts of Informatics.  There are several "Big Ideas" in computing, including but not limited to abstraction, data and information, algorithms, programming, and analysis of both computational problems and computational artifacts.  This class provides an introduction to those ideas and considers some of the ways that those computing principles might be used to solve real world problems.  Computer-based assignments are an integral part of this course but no programming knowledge or prior programming experience is expected or required. Not for CS majors.

Yes Approved Foundation
JOURNAL 333 Introduction to Visual Storytelling

In introduction to Visual Storytelling, students will become better producers and consumers of visual media. Students will develop a deeper visual literacy by studying topics like visual ethics, aesthetics, agency, and the currents of the modern visual journalism ecosystem. By reporting their own video, photography and data visualization projects, students will learn how to control exposure with a DSLR camera, how to capture quality video and how to use different editing and production software.

Was Journal 397P - -Intro to Digital Photojournalism This course serves as an AT general education requirement. Yes Approved Elective
JOURNAL 393N S- Reporting for Radio & Podcasting

This course introduces students to writing and reporting for radio or podcasting. Students will practice pitching stories, arranging and conducting interviews, as well as writing and mixing radio scripts.   The course explores how writing in broadcast journalism differs from print. Students will  practice writing in a conversational style that works for "the ear".  This is a "hands-on" course that requires students to report, record and write several stories on deadline.  It's designed to give students  the confidence to pursue audio stories for broadcast or the web

Yes Approved Elective
JOURNAL 435 Web Design for Journalists

Students will learn basic web design, HTML and CSS skills, and by the end of the semester they will be able to build a basic website, including how to incorporate JavaScript plugins. The course will also cover online ethics, mobile strategy, search engine optimization, and the role of social media in successfully publishing journalism work online.

Journalism Majors Only, was Journal 394W Yes Approved Elective
LEGAL 368 Alternative Dispute Resolution

This course explores the historical origins of Alternative Dispute Resolution (ADR) in immigrant, religious, and indigenous communities in the U.S. and its development over the past 300 years.  Why have advocates in the legal, commercial, labor, educational, and community sectors promoted its use?  What has their impact been on the various forms of ADR?  Whose interests are served by ADR?  A critical analysis of mediation, arbitration, negotiation, and online dispute resolution in comparison to the judicial system include attention to how issues of power imbalances and identity impact ADR.  We will also briefly explore international dispute resolution and consider its similarities and differences to ADR in this country.

Yes Approved Broadened Inquiry
NRC 585 Intro to Geographic Information Systems
The goals of this course are to teach you basic GIS concepts such as spatial data sources and structures, projections and coordinate systems, geospatial analysis, cartographic modeling, and the integration of remote sensing and GIS. 
Was NRC/ Forest 592G Yes Approved Elective
OIM 210 Introduction to Business Information Systems

Computer simulation presented for carrying out trial-and-error experiments on computer approximations of real, management systems. The goal is to 1) validate a new idea quickly, 2) diagnose potential product design problems, 3) optimize performance of complex systems, and 4) learn about something complex. 

For OIM Majors only. Yes Approved Foundation
OIM 321 Business Process Simulation

Computer simulation presented for carrying out trial-and-error experiments on computer approximations of real, management systems. The goal is to 1) validate a new idea quickly, 2) diagnose potential product design problems, 3) optimize performance of complex systems, and 4) learn about something complex. The Arena environment, based on the SIMAN language, used to build models and video game-like animations.

For OIM Majors only. Yes Approved Technical
OIM 350 Business Intelligence and Analytics

This course provides an introduction to business intelligence and analytics, including the processes, methodologies, infrastructure, and current practices used to transform business data into useful information and support business decision-making. Business Intelligence requires foundation knowledge in data models and data retrieval, thus this course will review logical data models for both relational database systems and data warehouses. Students will learn to extract and manipulate data from these systems using Structured Query Language (SQL). This course also covers visualization, reporting, and dashboard design with experiential learning using leading industry applications.


For OIM Majors Only Yes Approved Technical
OIM 451 Information & Project Management

Provides an introduction to project management, focusing on the integration of business operations and information management, and techniques to effectively manage the implementation of such projects.

For OIM Majors only. Yes Approved Elective
OIM 452 Business Processes and Enterprise Systems

This course exposes undergraduate students to core business processes and how these processes are implemented with enterprise resource planning (ERP) systems in organizational settings. The key business processes covered include procurement (materials management), fulfillment (sales), and production (manufacturing). (Was SCH-MGMT 552, Was FINOPMGT 397E)

For OIM Majors only. Yes Approved Elective
OIM 454 Advanced Business Analytics

This course covers topics in Advanced Business Analytics, including managerial data mining, texting mining, and web mining, and more advanced data retrieval and manipulation. Models from statistics and artificial intelligence (e.g., regression, clustering, neural nets, classification, association rule modeling, etc.) will be applied to real data sets. In this managerially focused course, students will learn about when and how to use techniques and how to interpret output. Students will also learn how to extract and manipulate data using languages such as R. Experiential exercises with data mining, text mining, and statistical analysis will be assigned using leading industry applications. Prerequisites: OIM 350  and either OIM 240, STATISTC 240, RES-ECON 211, or RES-ECON 212.

For OIM Majors only. Yes Approved Technical
PHIL 110 Introduction to Logic

Introduction to Symbolic Logic. Two logical systems are examined:  Sentential Logic and Predicate Logic. Work is equally divided between translating English sentences into symbolic notation, and constructing formal derivations.  (Gen.Ed. R2)

Yes Approved Foundation
RES-ECON 112 Computing: Foundations to Frontiers

Provides introductory training and a fluency in the discipline, to help the student to apply IT to her or his own major or career.  Course develops understanding of contemporary computing tools, IT concepts, and higher-order skills like those needed to perform needs assessment and systems analysis and troubleshooting.  Open to RES-ECON and MANAGECON students.

Note: Summer version is open to all--no restrictions.

Yes Approved Foundation
RES-ECON 312 Introduction to Econometrics

Basic concepts in econometric methods. Estimation of the general linear model with applications to theoretical economic models. Introduction to problems and methods to solve problems common in economic data. Nonlinear models, binary independent variables and binary dependent viable methods. Application of methods to real world data; emphasis is on application through use of econometric software. Students undertake research projects.

Pre Requisites: (RES-ECON 112) and (either RES-ECON 202(305) or ECON 203) and (either RES-ECON 213 or FINOPMGT 250/OIM 250) Yes Approved Elective
SPORTMGT 392C S-Sport and Digital Media

This course will revolve around how various sport properties are leveraging new media and new technologies, specifically, the Internet and mobile technology.  Modules to be discussed include ecommerce, sponsorship, social networking and online communities, streaming video, user-enhanced content, and user-generated content.

Limited seats available for non-sports management students. Email the professor to request being added to the waiting list. Yes Approved Broadened Inquiry